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Bridging the gap

Comparing a film to a videogame is usually a form of abuse. Yet, argues Tom Chatfield, the boundaries between the two are breaking down

By Tom Chatfield   December 2011

The new Tintin videogame was developed in conjunction with the Steven Spielberg film

Today, when you sit in a cinema, it can be hard to tell whether a trailer is for a film or a videogame. The Adventures of Tintin: The Game uses many of the same computer-generated sets, characters, sounds and scenes as Spielberg’s film, which came out recently to much fanfare. On 20th December, the gaming event of the year—Star Wars: The Old Republic—seems likely to be a far more impressive addition to its franchise than the last three films combined, with a rumoured budget of over $135m.

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