Thanks to my own predilections and far too much time spent in libraries, Invasion of the Space Invaders happens to be a book I know extremely well. In fact, it was one of the great personal “discoveries” of my brief academic career, and a significant influence in convincing me that my own first book (about video games, natch) was worth writing.
I interviewed Amis himself in January 2010, at his house in London; my own book had just come out, and he graciously allowed me to thrust a copy into his hands, complete with the confession that his Space Invaders had helped inspire me to write it. That fact alone, I suspect, ensured he would never even open the covers.
In any case, the recent mini-flood of Space Invaders interest has led me to dust off a section of my 2005 doctorate, in which I explored Amis’s video game interests in the context of his other work. In mildly edited form, for the geekish delight and delectation of those who just can’t get enough of a good gaming thing, here it is:
In 1982, Martin Amis brought out perhaps his most unusual book, Invasion of…